Projective Geometry

 

 

Projective Geometry is a mathematical principle, which turns out to be quite useful.  With projectivity, restricted time travels are possible, as well as instantaneous spatial movements.  Mathematics knows finite and infinite projective objects (like planes, cubes, etc.), all are useful.

 

Projective geometry was often taught in many high schools in the 18th and 19th century.  Now the only schools that teach projectivity are Steiner's Anthroposophical schools.

 

In normal mathematics, there are 2 kinds of geometric systems, the projective and the affine geometry.  Affine geometry is what we have normally on Earth - it is really boring.  But with projective geometry, it's possible to make spatial and temporal jumps - that's much more interesting than the affine nothing.  By removing or ignoring an existing projectivity, one looses one mathematical dimension, e.g. from the projective dimension number 7 into the according affine geometry with only 6 dimensions.  Remember that 6 is also the number of the beast in the Book of Revelation in the Bible, chapter 13.

 

In projective geometry, a whole mathematical line counts as a single point. One chooses an interesting such line by turning around in one's mind, e.g. from a parallel universe into the direction of the earth.  Then the mind, not the body,  can change its position.

 

Such a "line" can also be higher dimensional, but then the names "points" and "lines" are then a bit wrong.  Mathematics uses the term hyperplane for "projective lines".  These have 1 dimension less than the whole space.

 

That means that the whole line belongs to the owner.  If used in the right way, the owner can identify oneself with any part of the line, only at 1 place at once.  That method is named projective jump.  The easiest way is, when the projective jumping is limited to the mind.

 

But jumps with the whole body is something totally different.  It is possible, but as all known humans are adorers of vertical dullness, the material body jump is not available for any human.

 

In projective geometry, a whole mathematical line (a hyperplane) counts as a single point. One chooses an interesting such "line" by turning around in one's mind, e.g. from a parallel universe into the direction of the earth.  Then the mind, not the body,  can change its position.

 

That means that the whole line belongs to the owner.  If used in the right way, the owner can identify oneself with any part of the line, only at 1 place at once.  That method is named projective jump.  The easiest way is, when the projective jumping is limited to the mind.

 

But jumps with the whole body is something totally different.  It is possible, but as all known humans are adorers of vertical dullness, the material body jump is not available for any human.